Hi all,
I wanted to start with some OSL programming and I am trying to compile this empty OSL shader:
#include "stdosl.h"
shader test_shader()
{
}
and I get this error: could not find include file: stdosl.h
I use Blender v2.72 and I checked Open Shading Language in render settings and my Compute Device is CPU. Do I need to do anything else?