So, I’ve been experimenting with the Physics of Blender lately and my newest project makes extensive use of it, see, I’m trying to put physics into a Naruto Headband, for those who don’t watch anime, it is composed of cloth sheet with a metal plate on the middle of it, that, obviously goes around the head.
So, I want it to render it as it was falling to the ground, I can get to animate the cloth but not the metal plate and I seriously don’t know how to make those 2 work together.
Here’s a pic of what I’ve been doing, just the Pre-render.
Any kind of help would be greatly appreciated, I can upload the .blend file too.