Blender Game Engine:Exportação

Sou novo Aqui no Blender Artists … nao sei se Aqui e o local ideal para Fazer essa pergunta mas TEM Como Exportar do blender = Salvar Game Engine Runtime e Jogar em um computador que nao tenha o blender instalado… e possivel? Por Favor QUEM Puder ajudar agradeço !!

How about an English translation?

sorry

I’m new here at Blender Artists … do not know if here and the ideal place to make this question but Local HAS How to Export Blender Game Engine Runtime Save and Play on a computer that does not have blender installed … is it possible? Please anyone who can help I thank !!

Yes, it is possible.

Open the user preferences.
Go to addons
enable “Game Engine: Save As Game Engine Runtime”

Now you can choose “File/Export/Save As Game Engine Runtime”

This binds the blenderplayer.exe with the current .blend file to an executable of your choice. It also places all necessary libraries (.dll) into the target folder.
You distribute all files to publish your game.

Be aware:

  • make sure all resources are inside the target folder (textures, sounds, other blends …)
  • make sure all paths are relative (File/External Data/Make All Paths Relative)
  • the assets in the executable need to be distributed under GPL
  • the assets not in the executable can be distributed under any licence you want

deprecated?

Sorry, obsolete, outdated.
That’s what happens when you learn English from the compiler XD

Thank you Moderator Monster helped me a lot but now I can finish my project