is there a simple way to delete all data for animation
like in the NLA window or the F curves window
may be with a small script to do that quickly ?
thanks
is there a simple way to delete all data for animation
like in the NLA window or the F curves window
may be with a small script to do that quickly ?
thanks
You can clear() the animation data on any object or datablock like so…
def eraseAllKeyframes(scene,passedOB = None):
if passedOB != None:
ad = passedOB.animation_data
if ad != None:
passedOB.animation_data_clear()
#scene.update()
does not seems to work !
I dont’ do a lot of anim so not certain what words to use here!
got this for the NLA window
it has a lot of anim things how do u get rid of all these actions ?
and if there are anim F curve for anim objects
will it also get rid of all these curves too ?
use this and does not show anything on console
import bpy
def eraseAllKeyframes(scene,passedOB = None):
if passedOB != None:
ad = passedOB.animation_data
if ad != None:
print ('ad=',ad)
passedOB.animation_data_clear()
#scene.update()
scene = bpy.context.scene
passedOB = bpy.context.scene.objects.active
eraseAllKeyframes(scene,passedOB = None)
thanks
Try this…
scene = bpy.context.scene
for ob in scene.objects.active:
eraseAllKeyframes(scene,ob)
eraseAllKeyframes expects a single object, not a list of objects.
Active is the last selected ob if I remember well
modified it and you have to save the file then re open it to see that it has work
this one works
import bpy
def eraseAllKeyframes(scene,passedOB = None):
print ( 'passedOB = ', passedOB )
if passedOB != None:
print ( 'passedOB = ', passedOB )
ad = passedOB.animation_data
if ad != None:
print ('ad=',ad)
passedOB.animation_data_clear()
#scene.update()
scene = bpy.context.scene
for ob in bpy.context.scene.objects:
eraseAllKeyframes(scene,ob)
also save as compress to see difference
I went from 16 MB down to around 3.5 MB!
thanks
does this also remove all F curve for anim too?
thanks
It can be used to remove any datablock type that supports animation_data. You don’t have to pass it an object. You could pass eraseAllKeyframes a material instead. The material type supports animation_data so the data clear will work with that type of object.
the idea was to clear up all the anim data’s some how
so do you need to 2 methods or the first one does all the job too?
would be nice to see the update done with script
no re load to see results !
is it possible ?
thanks