hair set to object; that object also has hair; doesn't show the hair.

i have a plane on which i have a particle system set as object.
that object is a bush structure.
on that object in a separate layer i added leaves through particle system.

now theoretically it should work but it doesn’t. the particles on the plane don’t show the leave particles or particle properties of that object.
the leaves are not rendering.
is there a specific roundabout way to do this?

i faced the same problem …may be you are rendering while in edit mode…in edit mode, though, the particles are visible…they don’t show up in render…
Go to object mode and then render the scene…it worked in my case.

here we go!
try to use the “particle instance modifier”