TextureGenerator-Online

Hey Guys!

After i finished up my last work (http://cpetry.github.io/NormalMap-Online/)
I thought about an “Online Texture Generator”.

Here is my work after its first few steps:
http://cpetry.github.io/TextureGenerator-Online/

It’s faaaar from done… so I would like your ideas and feedback.

What kind of textures would you need?
What kind of options should be there?
I hope to get some good feedback on this.

Greetz,
Christian
(www.petry-christian.de)

cool project. some common types of textures people need are tiles, bricks, concrete, gravel, textiles, peeling paint, wood, scratches, rust, rock, leaf, reptile skin, boards, roofing, wallpaper, stucco, blood spatter, grime maps, cracked earth, human skin, and fish scales.
(edit) fence, building facade, rubble, metal, dirt, leather, road signs

WOW!
So that means I’ve got plenty to do :rolleyes:
Thank you for all these different types!!
I will implement them bit by bit.

perlin noise

Well ok, I started with Perlin Noise (not the classical but SimplexNoise )
Should be fine like this now.

http://cpetry.github.io/TextureGenerator-Online/images/perlin_noise_example.png

add save image bution too

Ahh yes sorry… for now it’s just right click. I will add that asap!
(edit) done!

hi cpetry,if you are interested you can make a brick and tile generator - with supplied multiple single brick images the generator varies HSV and makes a seamless brick/tile wall pattern -you can add herringbone,random stone masonry patterns also.e.g. software http://www.bricksntiles.com/

For now I think it’s nice without any photos or other pictures, so you don’t have to search some good ones.
Perhaps I could add that after I’m done with the procedural stuff. But thanks for the good idea!

Thanks. Its a nice online tool.

Added textiles. Next step will be more patterns and an option to create own patterns.
Here a small screenshot of the threads:

http://cpetry.github.io/TextureGenerator-Online/images/textiles_example.png

Textile would be more useful with a few simple pattern defaults. The patterns you have are very distinctive and unique, so wouldn’t be useful for texturing a plain piece of cloth for instance. Very cool tool though. Well done. I’ll have to keep an eye on this.

I asked yesterday a designer who can help me with simple patterns. I will add them as soon as i get them.

I noticed you had a normal map generator as well… how difficult would it be to make these into a single application?

You could great the tile then have multiple output types for normal, spec, bump etc… that would be excellent!!

Well yeah, that wouldn’t be too difficult.
But then there would be too many settings, buttons, views and stuff. :rolleyes:
Also, If someone only wants to create a texture and doesn’t need a normal map (and vice versa) there would be too much overload.

If I had created an application for download, I probably would have merged them. Not on webpages though. :yes:

This is a sweet project. Can’t think of anyone that could not use it. Thanks much.

Wow very impressive keep it up :slight_smile:

Well, ok updated perlin noise.
Now it’s correct and with fractal and turbulence option.

[TABLE=“width: 500, align: left”]

PerlinNoise
http://cpetry.github.io/TextureGenerator-Online/images/perlin_noise_example.png
FractalNoise
http://cpetry.github.io/TextureGenerator-Online/images/perlin_noise_fractal_example.png
Turbulence
http://cpetry.github.io/TextureGenerator-Online/images/perlin_noise_turbulence_example.png

[/TABLE]

Added a terrain generator.
Can produce Shadowmaps and height colors can be configured.
For now mountains with plain regions.

http://cpetry.github.io/TextureGenerator-Online/images/terrain_example.png