Error exporting FBX 7.4 binary

When I try to export one of my models with the new fbx 7.4 binary option I get the following error:

Traceback (most recent call last):
  File "C:\Program Files\Blender Foundation\Blender\2.71\scripts\addons\io_scene
_fbx\__init__.py", line 415, in execute
    return export_fbx_bin.save(self, context, **keywords)
  File "C:\Program Files\Blender Foundation\Blender\2.71\scripts\addons\io_scene
_fbx\export_fbx_bin.py", line 2602, in save
    ret = save_single(operator, context.scene, filepath, **kwargs_mod)
  File "C:\Program Files\Blender Foundation\Blender\2.71\scripts\addons\io_scene
_fbx\export_fbx_bin.py", line 2518, in save_single
    scene_data = fbx_data_from_scene(scene, settings)
  File "C:\Program Files\Blender Foundation\Blender\2.71\scripts\addons\io_scene
_fbx\export_fbx_bin.py", line 1976, in fbx_data_from_scene
    if tex.texture.type not in {'IMAGE'}:
AttributeError: 'NoneType' object has no attribute 'type'


location: <unknown location>:-1


location: <unknown location>:-1

The same model does export with the old 6.1 ASCII export option and the error message is sufficiently vague that I have no idea where to start looking.
What is a ‘nonetype’ object, and why is blender surprised it doesn’t have an attribute ‘type’, which seems obvious from the name? :slight_smile:

(As may be evident, I don’t know any python)

I get this error too, has anyone ever found a solution? It’s still present in Blender 2.72

I get this error too!!! how can I fix it?? anyone figure it out yet?