Building Blender from source on Linux Mint 17

Hey, Everyone,

I’m interested in playing with the Blender source code (and breaking everything), but I’ve come to the roadblock of not finding a good, clear guide for building Blender from source. I’ve tried to follow both of the Ubuntu guides here:
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Linux.
I was able to get the Scons install_deps.sh scipt method to compile without OSL (I think), but after that, I couldn’t find an executable file anywhere and there is no hint to how I’m supposed to run Blender after compiling.

Any help will be appreciated.

so the ‘install_deps.sh’ will install the dependencies to blender… once install deps has been done you will need to configure and then compile blender itself.

This is the guide i used when i was using linux mint for blender – http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Linux/Ubuntu/CMake

Ok. I thought the script installed blender. Thanks, I’ll report back once I try it.

That seems to work. Thanks doublebishop.