Frosted glass

Hello, does anyone know of anywhere that shows the node setup for a frosted glass material on a bottle?

Thanks! :slight_smile:

Just use the glass shader and increase the roughness above 0. You can try mixing in the SSS shader too if you want more of that bright-white look some frosted glass has. Also, some frosted glassware is glazed, you can mix a glossy shader at the end using the fresnel node to mimic that.

Alright, that’s what I ended up doing, it looks alright, I just saw that some people were doing some rather complicated stuff to make it.

Depends what focus you have. Don’t go advanced unless you absolutely have to.