Hey everyone I’m trying to figure out a how to import a fbx file from brekel pro body 2 into blender but once I turned the fbx into binary and import, it comes in as a single bone with none of the mocap data on it. Has anyone been able to use fbx animations in blender?
Brekel 2 doesn’t have a BVH exporter and I don’t think they will so fbx is the only way I see brekel and blender can work together right now.
For context I’m trying to find a workflow from Brekel=> Blender => Unreal Engine 4 for game development.
I heard that we might be getting a new blender build with a legitimate fbx importer but I can’t seem to find any recent news on that subject. Does anyone have any experience with fbx animations into blender?