Made in Blender, 3 weeks of work (I could do it in smaller time), rendered with Cycles (CPU) in 4 hours with the Branched Patch Tracing at 500AA!
-615444 poligons
-5 particle system;
I wanted to keep the hand draw style, so I made all the textures, except for the one of the basket: it has only procedural textures!
This looks great! I really like it. The only thing I would have to say about it pretty much is that it looks like in the reference image the width of the room is bigger or it is just wider.
BShep, yes, I understand what you’re saying… I tried to find the same dimension, but nothing ahaha this is the way that stays at the middle of what I like and how the image is ahahah