Need help porting a plugin from Maya to Blender [Details Inside]

Hey everyone,

I have the source code of a plugin that I would like ported from Maya to Blender.

Here are the details -

features you see in the video:

  • syncing the persp viewport camera
  • fast fetching selected objects from the Editor (uses ExportSelected to FBX)
  • syncing transforms of objects
  • duplicating of objects
  • hiding/showing of objects
  • deleting objects
  • parenting of objects
  • renaming objects

The Python code is available on Bitbucket - Here

I would prefer if someone did port this plugin to blender that they upload the code to Github.

I did not make the plugin I just want it ported to Blender :slight_smile:
You can find the details of the original plugin here.

  • HeadClot