Planet Rendering



My tests with realistic Planet Rendering in Cycles

  • Procedural Terrain and Water
  • Procedural StarField
  • Semi Procedural Clouds ( Procedural Maps + Texture Mask )
  • Two Objects (Terrain + Clouds)
  • Post Production by Blender Compositor

wow looks nice! :slight_smile:

One of the most breathtaking Earths I’ve seen in Cycles so far. Good job!

EDIT: That Mars-like planet is even better. Mind sharing the setups?

I have been working on planet renders myself recently and I too have been getting some good results. That being said I am amazing that you are able to achieve this kind of an effect procedurally. Any information that you would be willing to share would be greatly appreciated. The land actually looks like realistic continents and the clouds actually do look like clouds. You have also been able to achieve a very realistic sense of atmosphere.

They are very good indeed. The atmospheres have a sense of volume. Looks like you must have spent lots of time tweaking to get your settings just so.

Thanks! I want to fix some bugs and set it more organized before but i’m thinking in release a Node Shader Config

Thanks for sharing the Pictures. This Looks awesome.
WOuld you mind to share informations on how to get startet and how to achieve those results?
Would something like this doable in BGE as well?