I was trying to bake AO map using cycle render from my hi-poly to low poly model.I used “selected to active” feature but in some strange reason it gave me this weird black spots on my map.
Here is a link to AO map screenshot ( I highlighted parts with problem)
Okay i’ll check by myself, but also I upload blender file on file hosting site, so you can download it and give me some advices, if you want. Here is a link