i would like to get rid of these triangles in this corner, but i have no clue, the [tris to quad] does not fix the problem, because only the edge have the triangles, it’s not working, how can i fix this?
I did not see that! Thankyou!
Another option: Merge the bottom two verts of the triangle.
unrelated to your question, it looks like you may have some doubles on your mesh. select all and click ‘remove doubles’ in the tool shelf on the left.
it’s still not working, there’s a quad between the gaps, but the subdivision comes in the same thing as tris…
what should i do?