Props delay issue

Prop is constrained (child of) to the character’s hand and when i move the character’s hand the prop gets delayed and does not correctly update the position and rotation. Seems to jitter while the animation runs. :frowning:

The character and props are linked from another scene. I tried to use the same prop and the “child of” constraint with another object (not the hand bone) and it works perfectly. Seems the problem is only with de linked character’s armature.

Please if you need more information to help do not hesitate to tell me…