I’m trying to bake normal maps in cycles from 2 objects. A plane and bricks. I have the plane UVed and they both have image nodes in the node tree. A new texture is in the UV editor.
I have active to selected checked and I pick the tiles then the plane. I’m getting nothing but black.
Well, my experience is that baking with cycles isn’t all that diffficult, so it’s probably just a normals or lighting thing, or having no materials assined or something. Anyway, hope it works out with the add-on.