The Kraken

During the past few weeks i took part in a contest held by Allegorithmic. Aside from using allegorithmic products for texturing, i did everything in Blender. I had to rush to finish, but i am pretty happy with the results. This is a realtime game asset but later on i think i will retexture it for a cycles render.


Sculpt Mesh capture while I was working on it


Good model. I actually like the skin texture as is. Interested to see it it rendered in Cycles.