BGELauncher
- Blender Game Engine Launcher.
- Python 3 + Qt 5, single-file, easy use.
- 2 UX modes, Simple (ala Elementary) or Full (ala KDE)
Pull Requests welcomed, Licence is GPLv3+ but tell me if you need another Licence will add it, it uses Python3 and Qt5,
can be compiled to Native Machine Binary Executable with Nuitka, I only have Linux OS but should run on other OS too,
if find a Bug fill a proper Bug report on GitHub, if need a Feature fill a proper Bug report on GitHub, more stuff to come…
Cool. What does it do?
It seems like you can put your game in to an executable file and then launch it with an options screen. Am I right?
This has been Updated today !, with new features, enjoy Protecting your BLEND with Encription into a Binary file
Where do you save this folder and the bgelauncher.py file???
I couldn’t find it in the User preferences…
Please respond
Its not a folder, its a single file, 1 file, everything else its not needed.
Anywhere, somewhere, the file is location agnostic, just run it with Python.
is the python separated out for GPL?
Will this grab linked libraries?
BTW this still active…,
I added Pretty Colors for Logs and Standard Output, Log File on Temporary Folder, all Coding best practices pass ok,
all Cross-Platform, all Encrypted, all Single-EXE, all Free No-Cost, all Blender Versions, all suggestions will be added.
Thank you for your work,
any way to add a system to show a splash screen of the game with start and options and have a menu screen texture select-able by the game maker as well?
So the game looks professional?
Mmm…, you can add a start and options and have a menu screen texture select-able by the game maker…,
you just need to add 1 CSS file and 1 texture file as background-image, a CSS for Qt, a.k.a. QSS, just like a theme of any other HTML,
I will add an optional QSS example file to the repo.
For reference (or even copying themes),
look at this Open Source Radio Player App that uses Qt with Themes:
about the linked files,
just add a instruction,
select all
objects -> make all objects local
this removes the need for Linked files
That is a powerful feature,