I’m new in blender and coming from 3ds Max, I have a question.
Modeled a rocket and I want to animate the smoke coming out from the rocket exhaust while the rocket is going up.
In Max you can assign poly ID (exhaust) and from there you can send the smoke out.
Now the question is, is this possible with blender and smoke simulation?
I need the smoke to follow the rocket.
Here is the example…
Thank you in advance.
**PS am already researching this in blender but can’t find it. So i hope some of you could advise.