Hi, I am trying to design a glass with a juice splash coming out, but when I bake the fluit inside the glass, fluid appears at the surface of my glass, please see the screen shot below, whereas it shud be all inside? I couldnt figure out where I am making something wrong, help pls:eek:
You need to increase final resolution and set Viewport Display to final.
ok, i did put the view to final, but it still in a very bad condition, maybe i need to change something else?
If you are using the same mesh for collision and rendering then you are doing it the wrong way. Typically you have two objects for simulations. One is a lower resolution version of the render mesh that is used for collision only. Just scale it a little bit smaller than the hi-res render version. Or take what you have for your cup and scale it up a bit.
thanks alot, this video became very helpful indeed