I have been working on an Auto-rigging solution which simplifies the rigging process for humanoid and biped meshes. Ideally, this will be a 2 - 3 step process and will be particularly helpful for those who are just starting game development, animation or content creators who are in need of a quick rigging solution for their characters. I thought of developing this add-on since I myself also have struggled with rigging simple or biped type characters for my demos.
I started posting this project and updates on Google+ Blender community a week ago so I just thought I’d share this with the BlenderArtist community.
@3D Solar
Yes that would be great. Actually, one item on this project’s roadmap is to provide a set of basic animations or library and hopefully a better retargeting system.