StrangewBlend_772

StrangewBlend_772

Math

Hit P to see. :smiley:

Attachments

OddBlendNumber_772.blend (505 KB)

and now, more strangeGoodness.

Attachments

OddBlendNumber_772_variantB.blend (559 KB)

How about add random designs and random color change.When you start the blend.

Well, I would have to use a actuator, for motion rather then a action,

and then have a property that it uses to base itā€™s motions on, and use that to set the motion,

then I could have it roll random for each value,

like

if ā€œAnimusā€ min:1 max:15------and---------motion 1-(randomly controlled)
if ā€œAnimusā€ min:16 max:30------and---------motion 2-(randomly controlled)
if ā€œAnimusā€ min:31 max:45------and---------motion 3-(randomly controlled)
if ā€œAnimusā€ min:46 max:60------and---------motion 4-(randomly controlled)

if ā€œAnimusā€ min:0 max:59-------and---------add 1 to Animus

if animus min:60 max:65-------and-------Animus=0

if keyPress space-----------and------------add 1 to Animus