Hello. I was going through the game engine API and I noticed the property ‘propName’ of BL_ActionActuator. I looked at the documentation and tested the property myself in blender. It does not seem to have any data. What is it for? Thanks.
The API doc of that attribute is pretty cryptic . I think that shoulbe corrected with something meaningful.
hi oladitan,
The function propName refers to the Property Action Actuator. Property Action Actuator name: Property
It sets/gets the name of the integer property that you create to hold the frame number to snap the action to.
@carlo697 The webpage that you linked to has been deleted by me. The info on it was wrong. My fault. I’m updating my website to make it more tablet friendly and I did a cut and paste from the wrong webpage late at night without checking. Sorry about that.
Clark