blender rigid body fun
I love how aestheticly pleasing this is. Does the simulation run in real-time?
This reminds me of a popular way to make a sort of a shock absorber in Phun (2D physics sandbox). Couldn’t find a running example, but here’s a picture of the concept:
Which would actually result in a smoothier ride, not shakier like your wheels :eyebrowlift2:
Would be nice to have something analogous for your vehicle. Something like this, maybe:
Which doesn’t look as neat as your wheels, but if you get the idea, maybe the physics could be replaced by a python script of equivalent effect.
Anyway, this stuff rocks!
EDIT: Or this. Which would probably be the neatest solution:
EDIT2: Oh wait, you’re already doing something like that (one wheel goes up as the other goes down) except for 0:20-0:42, where the creature seems to have its breaks on. Nevermind me then :spin: