This Scene provides 14 shaders that extremely close to Arnold renderer shaders for Maya.
Here is only one thing do not match exactly. It is diffuse color with roughness > 0 (I fake it just with manipulating color values)
All preview images and files can be found on my dropbox.Feel free to test it!
if i try to open the Ai_Material_Scene.blend scene blender gives me a “file format is not supported in file …” message
i’m new to blender so if i made an obvious mistake please do not laugh
Try to create new scene Ctrl+N - > Shift+F1 - to merge scene from file Ai_Material_Scene.blend. All the time I used to see version for Apple files - what OS do you use?
Using Windows 64bit 2.70 and 2.71 RC2 here as well and getting the same error. When trying to merge, Blender won’t open the file. I tried some different files to be sure I was doing it right and they opened fine.
Thx. It looks like little difference in render engines. If you adjust rendered result with Color / HSV - node [set V = 1.035] then results become much more closer. Another limitation - “diffuse roughness”. Arnold result is darker so I faked it. Next one is in shaders that use REFLECTION. Arnold reflection parameter is equal to Cycles Glossy Indirect Pass [not glossy closure], so you can fake it 100% only with compositing. So at the and 100% equal result is possible, but with some additional tweaks.