Shooting demo

Here’s a demo that you can use for your projects. The setup will ensure that:

  • the trail of the projectile will be visible
  • the trail will never penetrate objects due to scaling
  • the projectile is pulled by gravitational force (optional)
  • the projectile will never fail to hit objects on its path
  • the time and place of impact will be exact
  • speed, range, damage, force and drop of the projectile are adjustable

Edit: I made some crucial mistakes with the gravitational force application, which are corrected now. Also I’ve added drag (due to friction). And in order to make this compatible with throwing bombs I had to implement the actual projectile (not only the trail). Blend in the making…

Nice work :smiley:

Very good, i like it when cubes turn red when you shoot them.I like it also when they go backwards when you hit them with your bullets.