Hallo Meta-Androto … The picture you saw yesterday was/is inspired by add_extra_objects addon … a consequence was that the operators menu got a choice-button to restore all parameters or to create some name containing the actual parameters to eventually reset later!
I have know idea what this behavior triggered BUT I like that very much!
“However, we could also try to move the object panel to under the create one button.” i do not understand
Let us try a fresh start by looking at the 247 version (have it working under W8.1 ).
MAIN offers several menus for geodesic, grid, and the others this works with our 2.71 version too, the execute use a geodesic mesh or replaces it if one changes e.g. from torus to ball … so THIS looks good.
EDIT:
By the way the extra-objects are delivering already very nice basic objects.
It looks like that “only” things like superformula, Hubs, Struts and Faces should be added!
SO what does one think about an idea to have an addon for only changing an earlier created mesh-object?
Next the 247 version shows in the upper button-row Faces, Struts, etc. one clicks those one gets the message that an OBJECT to use has to be imported. This I was in the 2.71 version not able to implement (in ONE addon).
It looks like the add-extra-objects addon idea (a start done
at least basic idea) could be used for this goal (this contains the extra choice of resetting parameters, WHY???).
So if you would try to explain me your idea more precisely?
What I would like is ONE menu in e.g. PROPERTIES where so to say the upper row of 247 vesion is visible and an activation offers all the parameters (especially superform ones) in the tools panel (maybe extra in an TAB: Geodesic).
I do not yet know how I can place a Menu into e.g. Scene of Properties …
the test uses
def menu_func(self, context):
self.layout.menu("INFO_MT_mesh_extra_objects_add", icon="PLUGIN")
def register():
bpy.utils.register_module(__name__)
# Add "Extras" menu to the "Add Mesh" menu
#bpy.types.INFO_MT_mesh_add.append(menu_func)
bpy.types.INFO_MT_mesh_add.prepend(menu_func)
^^^^^if this can be thrown in place of Shift A to PROPERTIES … !!!
Greets
Peter
EDIT:
OH now I know to make a panel in the tools of the different buttons as are to be seen in 247
VScorpianC made a nice tutorial …https://www.youtube.com/watch?v=ukGtILdNmio
Tried in 2.71 seems to work …
In fact if one knows, its very EASY