360º Spherical Panoramic

Hello,

I’m very new to blender so forgive me if the question seems silly.

I’ve seen documentation that BGE can create a 360º Spherical panoramic viewport.

I’ve read over what I have found in the wiki along with doing the usual google searches but have come up empty handed on how to do this.

Is there a tutorial on how to do?
Can some one please point me in the right direction or give me some details?

Thanks :slight_smile:

Found it. Yes it was a dumb question.
I was looking for camera settings.
I found it in the Stereo options in the scene panel.

Hi there.
Make an sphere . In edit mode select all. In mesh button, select flip normals . With all selected press U key to wrap and click in sphere projection. Go to the UV image editor and load an spherical map (you can get lots of spherical maps in internet) . In edit mode go to shading and click in smooth…you can scale the sphere as big as your level. That’s all .

There is no such thing as a dumb question! :slight_smile: