Animation problems

Hello, Im making an FPS and I just finished my running animation. The problem is that it loops the part when Im changing from standing to running. Is there a way to loop from start to end then loop from frame whatever to frame whatever?

In the timeline editor you can change where the animation runs in the viewport. In the logic editor, you can change where is starts IG


I found one way to do it, in the logic I did actuator, and, animation frame #-frame#. Is there a better way?