To keep it real simple, what are the steps involved in creating a model of the letter B, coloring it red, and exporting it as a Direct X model?
I’ve added text (letter B), extruded it, selected the material button and applied a red diffuse color. Selected File/Export and Direct X. Boxes checked are Export Meshes, Export Normals, Export UV Coordinates, Export Materials, Export Vertex Colors and Apply Modifiers. I get nothing???
There are lots of tutorials on creating neat scenes within Blender, but I find very little on exporting, and Direct X in particular. This will be at least my third inquiry to the Blender Forum regarding exporting, and that seems to be an issue that does not receive a response???
I’m attempting to export a more difficult logo (see here: http://jmp.sh/xFkYMSv), but I’ve first got to learn how to export a simple object! If someone would be so kind as to put me out of my misery - with either a link to a tutorial, or a clue as to what I’m not properly doing…it would really be appreciated!