An example, would be simulating a fire then using particles as a fuel to add to the fire sim? I know this is possible in packages like Maya, 3ds with fume and houdini. And was just interested if particles can be used with the smoke and fire sims.
If that wasn’t clear enough, I was wondering if particles can interact with the blender smoke and fire system or are they completely separate?
It is kind of hard to tell with that image, but are the particles driving the smoke? And does the particles add to the smoke like adding fuel?
EDIT: Nevermind, I saw that you can create a flow using the particles. And it seems when the particles hit the fire there is combustion (which was what I was looking for.) Will require more testing, but looks pretty good. Thanks for the screenshot!