Awkward Bone Lines Appearing on Character

So I have a smell mesh I made here:



It’s all rigged and works almost perfectly, except when I move the mesh around, I get these awkward lines surrounding the coords 0, 0, 0.

I think it has to do with the eyes I have, but I am not sure. Could anyone take a super quick look and tell me how to either hide them or get rid of them?

Help with lines.zip (1.15 MB)

Thanks a ton!

Attachments


Relationship lines can be hidden via 3D View > Properties (N) > Display panel > Relationship Lines.

People usually parent the eyes to a pose bone thats part of the head… The armature modifier is not required.
Heres a modified example: http://www.pasteall.org/blend/28635

Thanks so much!

You helped a ton :smiley: