Hi,
My question is related to importing a new python module into the game I am developing.
- The import part I think I can manage
- The distribution part is what I was wondering about, i.e. how to pack the new python module into the blenderplayer exe…?
sample python module to be imported - pycrypto…
P.S. I use python module/library interchangeably. Pls excuse if not the same.
Thanks in advance,