better visualisation for retopology

Hi,

I’m looking a way to better see my mesh when I make my retopo.


I would like to make like topogun, see the HD through the low poly.


I activate the “limite selection to visible” button to see through my mesh, but I always select the behind vertices.

Is there a way to see through the mesh without selecting the vertices behind ?
I don’t want hide vertices, it’s anoying.

Thx for your help :wink:

Ok I found how to !

Or just use Hidden wire in the shading pannel + Xray.

First select your retopo and enable Xray in the Object Panel
http://i.imgur.com/RgI2RgG.jpg

Then make sure you are in Solid display
http://i.imgur.com/eIsU1vO.jpg

Prress N , scroll down to the Shading and enable Hidden Wire
http://i.imgur.com/JpDxbPq.jpg

edit : too slow :slight_smile:

Thx Sanctuary :wink: