Hi guys!
I’ve been toying around with toon shading and all post processing shenanigans and can’t seem to figure out how to get it to render correctly.
Here’s what I mean :
I am trying to get all the main lines (base shape, main “cone”, including its round base) to be outlined and all I get from cranking up the edge treshold makes it go from this
[ATTACH=CONFIG]302737[/ATTACH]
to this
Obviously I don’t want to see the cone’s edges.
What would the best solution be?
Sorry for the poor lighting I’m kinda experimenting with that too.
Thanks for any reply!