Testing Dynamic Topology

Hi everyone!

I didn’t know where to post this, but i think this is the right place.

Well, recently I was doodling around with the Dynamic Topology, so I started to make a dog that actually resembles to scooby doo, so I started to sculp an actual Scooby doo, then I thought “well let’s try to sculpt Shaggy”, and I ended up sculpting the whole team, so here it is.

I also post a Time Lapse of the Shaggy sculpt, is the only one i recorded.

Here it is




wow :smiley:
pretty nice i wish i would become like you

wow
i wish i would become like you

wow
this is nice i wish i would become like you

These are great! very smooth. :slight_smile:

Welcome to the sketchbooks topic.
Great start, love it!

Yes, excellent.
Anything new or did you switch software?

I’m wondering, how you guys sculpting with only one “point of touch”. I had no problem working with Plasticine, but sculpt something like this in Blender seems almost impossible to me. And you’re great at nailing the character, especially.