Hi guys
I have a problem with following a cgcookie Piero tutorial: http://cgcookie.com/blender/lessons/16-creating-the-feathers-part-01/
Everything goes great until I have to add a density map for one of the particle systems.
Basicly it goes nuts and cant be set. Everytime I click something, anything, it
s changing in unpredictable way.
The weird thing is that I have 2 particle systems and the first one works well.
You can try to reproduce it by:
- Create any mesh (box will be fine), and a small plane which will be a feather
- Create Particle System, change:
a. from Emiter to Hair (Hair Length: 0.3 will do)
b. Render --> Object --> Dupli Object: the plane mesh you created
c. Textures --> click New
d. having it selected go to Textures tab to Influence and click Density.
Now everytime you click something it should change. If the influence is Length it`s fine.
Is it a bug to report?