Hey,
So I’ve been working on a animation for a friend and I have a smoke simulation that floats up slowly from the ground. The smoke works perfectly but I’d like the it to disappear/dissipate at 30 frames, but instead it just freezes and floats there. Can you help me with this?
Particle System:
Particles: 2,000
Start: 19
End: 19
Particle Life: 1
Under the smoke system: (in the cache section)
Start: 19
End: 30
Thanks so much!
sorry for no pictures
Mikael