Is there a way to get around this pransparent glass glitch? when I render, my glass is seemingly a window (pun intended) through all objects behind it, right into the checkerboard transparency screen…
here is a pic
Is there a way to get around this pransparent glass glitch? when I render, my glass is seemingly a window (pun intended) through all objects behind it, right into the checkerboard transparency screen…
here is a pic
Moved from Lighting and Rendering to Other Software.
Share the blend file.
AWESOME!!! JUST AWESOME!!! Thank you, you two. I knew there had to be a way to do it cuz I saw others with yaf 0.1.5 nothaving this issue… thank you
While I have you guys… how do I fix shadow quality? its blotchy like the scene is low sample? I have fixed it a little by playing around with AA samples and passes but nothing sure fire. any suggestions (hopefuly this is an easy answer and not worth opening a new thread)
Do you have a .blend or some render settings? Might be a poor quality photon map…
not really. just generic scene with out of box (so to speak) yaf and just an area lamp.