Where is the "Turn off cast shadow" on a specific material in Blender Cycles?

I’ve seen several responses to this type of question but I’m not sure its the same thing I’m looking for.

I am trying to make it so that one specific object does not cast a shadow on another specific object in the scene. In Maya I would have checked “turn off receives shadow” or uncheck “casts shadow” or whatever its called on the specific mesh. I don’t want to turn off the shadows for the lights. I just want this one object in the scene not to get shadows. Is there an option to do that in Blender Cycles and if so where specifically is it? I tried looking in the material and there’s nothing that says shadows - only in global render settings and lights.

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Under the object tab > ray visibility, uncheck “shadow”.

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