Hey guys,
[excuse my bad englisch - I’m so native speaker]
I had to do a puzzle picture for a customer with a logo in the center.
So i did the puzzle, but when adding the logo with a texture and rendering it in cycles I noticed a tiny border around the plane it’s on.
here you see it (on top the solid layout of the scene, beneath close ups on the borders marked):
I wondered if it set the texture up wrong, but no, it’s just like other internet tutorials tell you to do, and they look fine!
So i tried making the plane a block, I tried using the .png in combination with a alpha texture, but this still remains.
I read about some pre-multiply stuff online, but I can’t find the options to set in cycles?
Concluding all this:
I am clueless! Is there someone out there experiencing the same problems, maybe knowing a solution to this?
Thanks