I have been working on this game for over 2 years and has
been through a lot of changes, i have not touched the game
in over 6 months but now i am slowly getting back to it.
I have started the game from scratch but will use some old ideas and
props in the future also then the level design better optimized.
“Chaos Emergency”
Developed by Giant Games Indie
Release date is TBA
It is a survival horror game similar to silent hill, resident evil.
The story is being worked on but that is not the core, the core of the game
at the moment is,
*Level design
*Lead character + Enemies.
*Basics “Movement, camera etc.”
If the game goes does end up getting to where i want it, i will consider a kickstarter and greenlight on
steam one day but those are just pipe dreams. What i mentioned above are what i want too add to the
game and i am more than capable of doing this but it takes a lot of time and commitment HENCE kickstarter.
GAME FEATURES What the game will have
*Linear game but back tracking in levels and exploration is a must!!
*A story narration by a voice actor “Myself or somebody else”
*Keys/Puzzles/Object interaction.
*A story driven game
*Real time cut scenes
*HUD
*Merchant “A lone ex commando survivor who watches you from the shadows, sells you blackmarket weapons”
*Collectable items to sell at merchant for black market items.
MORE TO BE ADDED.
THE STORY long read.
Chaos emergency is based in small town of “To be named” where a bio hazard incident has occurred
out of nowhere the people are beginning to go missing and turning to cannibals…
Corporal “To be named” has woke up on a train alone and does not know where he is and
must learn his barings quick, little does he know who he is and where he is but when he looks
at the towns name he remembers , he is home.
When he comes across the first dead body he is determined to get to his wife and kids.
As the story progresses he will find out he is in a test chamber, a massive simulated environment
to test bio attacks and train soldiers of this Dark organization, Corporal “Yet to be named” heads home
to find out that his wife and kids are not there. the “Ex commando” tells him that they could be
at the safe point, so they head there.
That is where the end of the simulation is and where he finds out from this “Ex commando”
that he is a Agent for this company and his wife and kids are Fabricated In planted Memories
and was used too push him through to survive.
The ex commando is there as a watchdog to report the progress of the agent but Corporal
“Yet to be named” will never know this, only the player will through cut scenes.
When corporal “Yet to be named” finds out who he is, he is determined to find out why as he
leaves the Test chamber “Train, underground, elevator ??” he sees the logo of this Dark Organization
and has a flashback of who he is and that his family is real, this is where the PART 1 of the story ends.
THE STORY IS A WORK IN PROGRESS.
Crew
Lead designer, Modeler, animator - Myself +5 year using blender.
Modeler, animator - My Nephew +2 years using blender.
Here are few images of some of the hotel i`m working on, there is
lot of work to be done such as eletrical cables, lighting, bathroom
sink and adding DECALS and props to bring it more to life.
The hotel will be one of many places in this town to explore.