Blender Cycles - photorealistic rendering tests

Hello everyone,
I am doing some cycles test for photorealistic rendering.
When scene will be finished I will share it here.

First scecen:
Jar WIP - 2k smaples (still to noisy) HDR from HDRlabs.
No retouch (just a bit of contrast)


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Incredible work! Congrats!

Although, I think caustics are penalizing the image (in case they are responsible of the white small dots on the berries). If so, you can try this:

Regards!.

Fantastic work!

Maybe adding some slight dispersion to the jar glass might be a good idea as usually the sort of glass used in jars is low quality and tends to disperse light.

Nonetheless, great job!

Very great work!
The metal wire that’ is used to keep the jar closed is usually a bit more diffusey and the gloss would be a bit rougher. Also, the jar glass could have used some bubbles, but ohter than that, great work. I hope this gets into the feature row!

Grate JAR:) some of this kind of work should be publish more often as blender capabilities. My colleague - professional 3d designer was not aware of cycles until he saw some of my renders.

Are those rose hips? Rose hip infused oil sounds lovely.

Very interesting thread.