High quality metallic textured Dodecahedrons with emission/emissive/glow maps

Here is a glowing dodecahedron I made a while ago. I made it to test out the emission settings for the BGE and I thought maybe someone else could use them for something. There are four textures in the file: Diffuse, normal, specular, and emissive.

Press P in texture mode to see the results of the emissive map. Hope you enjoy :slight_smile:


Attachments

Dodecahedron_Emitters.blend (1.61 MB)

Pretty :smiley:

This plus some of the tricks I just learned could make some amazing resaults

Attachments

Dodecahedron_Emitters (andFlipNormalField).blend (1.36 MB)

It flips…

Alpha free alpha texture :smiley: