My Minecraft inspired game!!

I haven’t done many blender projects but this is my biggest one so far! This is a Minecraft inspired game (I’m not releasing name of game yet) that I have been making the details on in Microsoft word for a long time, but now it is becoming a real game! When finished I’ll try to have the following features:

-a large plethora of blocks
-items (torches, stairs and ramps, ladders, ect.)
-weapons and armor
-enemies and dragons
-collectible resources
-a world generator (if that is possible, if not someone please tell me)
-and some other things I’ll probably think of!!
Here is a small pic!



Must give credit to dberube4 for the saving and loading script and someone else helped me with the script to place blocks but I did not catch there name so if they see this then technically credit given (:

What happen with the performance? seriously you can put miles of cubes? minecraft use a voxel system.

The problem for terrains made by cubes is the perfomance, generally is used shaders for manage the terrain, and use a voxel system.

I’m still kinda new so I don’t know what that is and the video made it run slower.