How do I make the sky change from light blue to dark blue using the horizon color tool? Is there a python script?
For a simple day and night, I’d use a sphere with inverted normals and a gradient texture that has light blue on one side and dark blue on the other side. Then, animate the sphere to rotate (or use motion actuator) to change the sky…
I am going to use that idea for another project but my map is way to big for that to work. Thanks for responding though
Hello;
I create a script to get this task works (No luck with the logic Bricks).
You can download an example from here: https://dl.dropboxusercontent.com/u/28832113/Blender%20Share/Day%20%26%20Night%202.6.blend
Hope this help you, let me know any question.
zADAN LAVEY
An option is to setup a sun lamp and animate it to rotate around your scene, creating a lighted and unlighted time during your scene. You could always use a world texture, But I’m not sure if that works in BGE.
thanks!
If you use a simple sphere with gradient, you can put that as a background scene, so the map/level doesn’t matter.
Then just build lightning on the main scene and keep those two elements synced.