Hello blender community!
I am modeling with blender about 9 month now, and i thought about starting with some animation.
To start with some simple animation, i came up with a gate lever, but ran into a problem about UV Mapping ( yes i can uv map a non-animated model )
Lets say my lever contains
a Base, a Handle and a Wheel that spin.
All of them 3 parts are different Objects.
Now i animate the handle and the wheel. The animation works well, but now the actual problem: UV Map…
Each object got his own UV map space, but i don’t want that.
If i join all 3 parts to one object, i cannot animate it anymore, since they are one object. ( No animation in edit mode ( not keyframeable ))
Short: I want to animate the lever that is split into 3 Objects ( since 2 Objects get an animation ), and using only ONE UV Map after unwrapping them.
ANY Help would be appreciated, i could not find anything trough youtube, forum, google … that is kinda frustrating after hours of looking for tutorials and thats why i really rely on the community.
Thanks for taking time reading this
PS: I don’t know if screenshots are necessary, since the problem is very obvious. But tell me if you want some.