[SOLVED] Hair Contortion During Render

I have three hair particle systems on a model. In the rendered viewport, they appear correct. When I go and render, however, the hairs become contorted and are shifted to different locations. Does anyone know what’s going on or how to fix it? Thanks in advance.

Viewport:


Render:

Flareon? Lol that’s awesome. Try checking where your sub division (forget the name now) mod is. It should be at at the bottom of the modifier stack. If that doesn’t help try checking b-spline levels

Thank you.

I figured out the problem. My multires modifier’s render subdisivion level was different from my preview subdivision level, which messed things up.