Leap Motion and blender integration

Hello,

I’m trying to use the Leap Motion on Blender 2.69 but I have some problem with the Leap.dll : Blender says that it could not found the DLL.
Nevertheless I put the DLL file in Blender’s folder and the Leap.py and LeapPython.pyd in python’s folder (I also compiled the LeapPython.pyd for Python 3.3).

So what will I need to do ?

Thanks,
Ben

I got it working with Blender 2.69 32-bit on Windows 8.1 64-bit. To do so, I put:

Leap.py (from LeapSDK\lib) into C:\Program Files (x86)\Blender Foundation\Blender\2.69\python\lib

LeapPython.pyd (built with Visual Studio 2010 and swig 3.3.0, and 32-bit Python 3.3.5 installed on my system using the general procedure outlined at https://leapmotion.zendesk.com/entries/39433657-Generating-a-Python-3-3-0-Wrapper-with-SWIG-2-0-9) into C:\Program Files (x86)\Blender Foundation\Blender\2.69\python\lib

Leap.dll (from LeapSDK\lib\x86) into C:\Program Files (x86)\Blender Foundation\Blender

In theory it should work with 64-bit versions of the files too, but I didn’t feel like messing with that. Make sure that you have same-bit versions of Blender, Leap.dll, and LeapPython.pyd. I’ve also heard that Visual Studio 2012 doesn’t work for some people, and I’ve heard nothing about Visual Studio 2013. I got it to work with Visual Studio C++ Express 2010 with SP1. If you’re still having trouble, maybe you can get it to work with the LeapPython.pyd I generated, at http://ukanuk.heliohost.org/ftp/Leap_x86/